Thursday, February 28, 2008

Please Select Difficulty

Sorry for the lack of a second update last week, folks. I know I've been setting a bad precedent here, but it is extremely annoying when you have a lovely post ready to upload only to have your website time-out and delete the post without having saving it. It's a feeling similar to not saving a game for three hours then having a freak lightning strike or needlessly difficult boss end your quest, almost like you’ve had that time forever stolen away from you. Whenever something like that happens, be it with a videogame or writing, it takes me a few days to work up the desire to get back into it, so here I am.

Speaking of things that can make me stop playing a game, I’m working on a formal essay regarding difficulty in videogames. In my opinion it’s a design element that can make or break or game and can influence future profits by luring or scaring consumers away from a particular franchise or game design studio. Originally I had planned to make a single blog post on this subject, but I soon realized it was a topic I could not speak about without going into detail. Hopefully this will give me a chance to practice my formal writing skills and give those of you who read this blog something to critique.

In the meantime, I urge you to check out Urban Dead, a browser based MMORPG set in a town besieged by zombies. Players can be either human or undead and learn new skills while struggling to survive in an expansive cityscape. There’s a limit on the things you can do each day which may seem annoying at first, but it soon becomes clear that it’s a nice little hook to keep you checking in throughout the day. UD is a lovely way to kill some time while bored or at work (not that I would ever do anything like that), plus you get to kill zombies.

Man, I hate the undead.

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